Hikaya

My role: The creation of environmental concepts for the exploration of the world and gameplay scenes. Artwork creation for the game splashscreen.

Group project at school on the creation of various concepts for a video game. 

Game type: A turn-based tactical role-playing game. 

Theme: In a fantasy world of the 17th century Ottoman Empire, embody the elite troop of the Grand Vizier and purify the fiefdoms cursed by the Djinns.

UI by Audric Quéméner

Character base by Jade Hautereau

UI by Audric Quéméner

Character by Jade Hautereau