
Hikaya
My role: The creation of environmental concepts for the exploration of the world and gameplay scenes. Artwork creation for the game splashscreen.
Group project at school on the creation of various concepts for a video game.
Game type: A turn-based tactical role-playing game.
Theme: In a fantasy world of the 17th century Ottoman Empire, embody the elite troop of the Grand Vizier and purify the fiefdoms cursed by the Djinns.
UI by Audric Quéméner
Character base by Jade Hautereau
UI by Audric Quéméner
Character by Jade Hautereau